#[no_mangle]
pub extern "C" fn wgpu_render_bundle_set_pipeline(
bundle: &mut RenderBundleEncoder,
pipeline_id: RenderPipelineId,
)
#[no_mangle]
pub extern "C" fn wgpu_render_bundle_set_pipeline(
bundle: &mut RenderBundleEncoder,
pipeline_id: RenderPipelineId,
)