wgpu_core::command::render_ffi

Function wgpu_render_pass_set_viewport

Source
#[no_mangle]
pub extern "C" fn wgpu_render_pass_set_viewport(
    pass: &mut RenderPass,
    x: f32,
    y: f32,
    w: f32,
    h: f32,
    depth_min: f32,
    depth_max: f32,
)