Graphics

Struct Input_data_type

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#[repr(C)]
pub struct Input_data_type { pub Continue: bool, pub Point: Point_type, pub State: State_type, pub Key: Key_type, }

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§Continue: bool§Point: Point_type§State: State_type§Key: Key_type

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impl Input_data_type

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pub const fn New( Point: Point_type, State: State_type, Key: Key_type, Continue: bool, ) -> Self

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pub const fn Get_continue(&self) -> bool

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pub const fn Get_point(&self) -> &Point_type

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pub const fn Get_touch(&self) -> &State_type

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pub const fn Get_key(&self) -> Key_type

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pub const fn Set_continue(&mut self, Continue: bool)

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pub fn Set_point(&mut self, Point: Point_type)

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pub fn Set_state(&mut self, Touch: State_type)

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pub fn Set_key(&mut self, Key: Key_type)

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pub fn Set(&mut self, Point: Point_type, Touch: State_type)

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impl AsMut<[u8]> for Input_data_type

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fn as_mut(&mut self) -> &mut [u8]

Converts this type into a mutable reference of the (usually inferred) input type.
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impl Clone for Input_data_type

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fn clone(&self) -> Input_data_type

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Input_data_type

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Input_data_type

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<Input_data_type> for lv_indev_data_t

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fn from(Value: Input_data_type) -> lv_indev_data_t

Converts to this type from the input type.
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impl PartialEq for Input_data_type

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fn eq(&self, other: &Input_data_type) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TryFrom<&mut [u8]> for &mut Input_data_type

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(Value: &mut [u8]) -> Result<Self, Self::Error>

Performs the conversion.
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impl Copy for Input_data_type

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impl Eq for Input_data_type

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impl StructuralPartialEq for Input_data_type

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.